In the new city, I wanted to make sure that we localized NPC's in areas that are easy to get to and see from anywhere on the map. So making these buildings that house the NPC's not only let us have them in one area but also give personality to that region of the city.
This is the "Advanced Crafting Building" Here we house the Escalation Machine that you interact with after an escalation mission along with 3 NPC's. To the side, we have the slums where the Middle Man's garage is.
Responsible for Modeling, Textures, Shaders, lighting, layout, and set dressing.